Monday, March 7, 2011

Video Game Reflections

With our Concept of a "Wheel Chair Rugby" sports game, most of the main points were easy to convey.  Certain details probably could have been conveyed a little clearer.  Things like how online multi-player may work and the controls of the actual game play may have made the presentation clearer.  Strong points in our presentation were details about the different game modes; Exhibition Mode, Career Mode, and Dynasty Mode. Another strong point was our menu layout.  Thanks to other sports games we had models to follow for the most effective interface.

Rules and Mechanics were the hardest concepts to convey.  Wheel Chair Rugby is not widely popular, so explaining rules of a foreign sport concisely is difficult.  Mechanics of how the game will actually play, controls, and how fun the game will feel is also difficult because no other game like this exists.

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